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Endless sky campaign walkthrough
Endless sky campaign walkthrough









endless sky campaign walkthrough endless sky campaign walkthrough

The biggest thing you’ll learn in this mission is how to Focus your shields to the front or back.Gunny’s with you again, so Request Resupply whenever it’s available.You’ve got a slightly different loadout for this mission - specifically, you’ve got Ion Missiles, which disable shields and fighters, opening enemies up to your squadron mates.Vanguard Squadron is heading to Yavin Prime to help out Talus Group and capture a Star Destroyer, the Victorum. Mission 2: The Skies of Yavin walkthrough To avoid missiles, make sure to use your countermeasures, the seeker warheads, to disrupt any missiles that might target you while you focus on the two Jammers. Destroyed Imperial Jammers before the Cruiser to call New Republic reinforcements.įollow Gunny’s advice and focus on the Jammers before attacking the Cruiser.

endless sky campaign walkthrough

Instead, let the TIE fighters come to you and don’t move onto the main objective until you’ve marked off the TIE fighter objective first. Stay in that general area and don’t approach the Jammer. Destroyed all TIE fighters before taking out the Jammers.Īfter Frisk identifies the Jammers, approach them but begin to slow down once the game informs you that you should slow down to avoid missiles.

endless sky campaign walkthrough

Completed Mission 1 in 16 minutes or less. Once both Jammers are destroyed, reinforcements will show up to help you take it out. Regardless of which you go for - taking out the TIEs first or the Jammers - save the cruiser for last. To earn the Defense Breaker Medal and complete the optional objective for this mission, you’ll have to play it twice, since they’re opposing requirements. This time, you’ll have plenty of TIEs, two IGV-55 Jammers, and one Light Cruiser. Objective: Destroy Imperial Jamming Ships, Destroy Imperial TIE fighters, Destroy Imperial Light Cruiser Optional: Destroy Imperial Jammers firstĪfter you find the scout debris, you’ll follow the Imperials to a new, bigger fight. Use Request Resupply to repair your hull and fill your missiles and countermeasures.Setting your throttle to half-speed with Maximize Engine Power gives you lots of maneuverability. Maximize Engine Power (press left on the D-pad for the blue lights) and pay attention to the prompts on the screen about sharp turns - both yawing and rolling - when dealing with missiles.Your job is to evade (by turning) the missile before it gets too close, or to wait until the red lights are completely filled in to launch your countermeasures. As the missile closes in, the red lights on that gauge will fill in from the outsides to the center. When a missile locks onto your ship, you’ll see a new gauge labeled INCOMING on your HUD.You can probably get through this mission without much (unprompted) fussing with your ship’s power distribution, but this is a good mission to practice with it.Use Cycle Targets and watch your Combat Display (the green screen on the left of your dashboard) to make sure you’re after the right enemy.You have to go through them the way they’re pointing. Hyperspace Jump Points are directional.When taking down the Star Destroyer target system, for example, take flyby passes at it.įour years later, Vanguard Squadron will split up to search for some missing scouts and deal with Imperial jamming ships. Keep moving, and slow down a bit if it helps you aim. Thrust is blue and on an instrument to the left of your cockpit, weapons are red when they fire and up at the top of your view, and sheilds are green and on an instrument at the right of your cockpit. Here’s how we remembered that: The directions match the colors of the related instruments in your cockpit. Left is for thrust, up is for weapons, and right is for shields Want to get better, faster? Hit a button to five yourself a target, and learn to find it. Navigating 3D space in a starfighter will be confusing for hours. Press the A/X controller buttons (and their PC equivalent) to instantly target the closest enemy. Crank down your to half-throttle when turning. This will always be true, so it’s best to get used to it as soon as possible. So rather than walking you through self-evident objectives, we’ve compiled a list of tips that helped us wrap our minds around the game in its earliest stages. You won’t need deep strategy or finger-contorting skills, but acclimating to starfighter controls isn’t easy. Star Wars: Squadrons’s two-part prologue is kind of a tutorial in disguise. We wrap up with advice about earning mission medals. We didn’t want our guides to become narrative novels, so we skipped useless advice like “follow the squad leader.” Instead, every Squadrons walkthrough begins with general tips for the mission, followed by specific strategies for difficult sections and objectives. MIn this Star Wars : Squadrons walkthrough, we’ll help you with tips and tricks for completing all 14 story missions.











Endless sky campaign walkthrough